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Gsync/VRR does not work with PresentMon Overlay #659

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@codecrafting-io

Recently, I noticed that VRR/G-Sync no longer works with PresentMon overlay. Whether with DX11 or DX12, when I use the overlay, my display's FPS OSD goes to the maximum refresh rate. As soon as I disable the PresentMon OSD, VRR kicks in. I am using MPO and optimisations for full-screen games.

OS: Windows 11 26200.8655
Nvidia Driver: 596.49

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