Any Region(PerceptionBubble) with an unit attached to it wont have it's vision taken into account by `ObjectManager`. Issue can be easily reproduced, some examples of it can be seen in Crystals on Ascension or the Ascended Buff.
Any Region(PerceptionBubble) with an unit attached to it wont have it's vision taken into account by
ObjectManager.Issue can be easily reproduced, some examples of it can be seen in Crystals on Ascension or the Ascended Buff.