A repository of image URLs for assets in the game Unturned, plus plugins that expose those URLs to OpenMod and RocketMod developers.
Images are available on the images branch.
For information on contributing, see CONTRIBUTING.md.
UnturnedImages.OpenModcontains the OpenMod plugin. It still builds asUnturnedImages.dlland keeps the existing NuGet/package compatibility.UnturnedImages.RocketModcontains the RocketMod port and builds asUnturnedImages.RocketMod.dll.tools/UnturnedImages.Modulecontains the image capture module used to generate image assets.samples/UnturnedImages.Examplecontains an OpenMod usage example.
To access images directly, use the jsDelivr CDN. If an image does not exist, the HTTP request returns 404.
Eaglefire image URL:
https://cdn.jsdelivr.net/gh/SilKsPlugins/UnturnedImages@images/vanilla/items/4.png
Blimp image URL:
https://cdn.jsdelivr.net/gh/SilKsPlugins/UnturnedImages@images/vanilla/vehicles/189.png
Both plugin versions expose item and vehicle image directory APIs:
UnturnedImages.API.Items.IItemImageDirectorySyncUnturnedImages.API.Items.IItemImageDirectoryAsyncUnturnedImages.API.Vehicles.IVehicleImageDirectorySyncUnturnedImages.API.Vehicles.IVehicleImageDirectoryAsync
OpenMod consumes these through dependency injection. RocketMod consumes them through UnturnedImagesRocketPlugin.ItemImages, ItemImagesAsync, VehicleImages, and VehicleImagesAsync.
The unified GitHub release workflow publishes these artifacts together:
UnturnedImages.OpenMod.zipUnturnedImages.RocketMod.zipUnturnedImages.Module.zipUnturnedImages.All.zip
The OpenMod plugin remains available as a NuGet package. The RocketMod project also generates Feli.UnturnedImages.RocketMod for developers who want to reference its API from their RocketMod plugins.