26.2 update#6439
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…ithVertexBinding+withPrimitiveTopology
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This way is better to current GL impl, same to VK impl
fix xray when sodium is present
… spawn properly An id of 0 is now illegal and throws a runtime exception; negative ints are used to avoid eventual collisions with real entities.
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@Sonorya issue should be fixed, I tried ESP Shader mode locally and it works. |
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Add CloudRendererMixin to cancel cloud rendering when Ambience.endSky is active, as cloud rendering is now decoupled from skybox type.
Leftover caused by wrong method call. It seems now we don't need to call into anything.
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Type of change
Description
Future 26.2 update.
Related issues
None.
How Has This Been Tested?
Builds and runs fine on 26.2, might still have some bugs we missed.
Checklist: