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Top Gato - Stage 1 Prototype

Single-scene browser prototype for Top Gato using TypeScript + Vite + Canvas.

Run

  1. Install Node.js 20+.
  2. Install dependencies:
    • npm install
  3. Start dev server:
    • npm run dev
  4. Build:
    • npm run build
  5. Test:
    • npm test

Gameplay (Stage 1)

  • Room scene with regime-aware mood rendering.
  • Currency accrues over time with cap and regime multipliers.
  • Collect pending currency into balance.
  • Buy items from Shop.
  • Equip/unequip owned items in Inventory.
  • Local persistence via localStorage.
  • Debug regime switcher for CALM, ELEVATED, CRISIS.

Known limitations (intentional for v1)

  • No sound effects/music.
  • Placeholder sprites only.
  • No real market regime data integration.
  • No onboarding/tutorial/help.
  • No cloud sync/account system.
  • Desktop-first layout only.
  • No behavior-unlock item flow yet.

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