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1 Recommended. Feels very nice to use, and gives correct sizes for UI etc. 2 HDRP is not supported by Unity on iOS/Android currently. 3 "Support" here means: ARSimulation does not affect your builds, it is purely for Editor simulation. 4 We haven't done as extensive testing as with the others yet. Making Desktop builds with ARSimulation is very useful for testing multiplayer scenarios without the need to deploy to multiple mobile devices.